trusha.
trusha.
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1. Design doesn't end with the screen, it requires persuasion.
2. Don't design without deeply understanding the product first.
3. Complex problems become solvable when broken into systems.
trusha.
trusha.
Scroll/Drag to Explore
1. Design doesn't end with the screen, it requires persuasion.
2. Don't design without deeply understanding the product first.
3. Complex problems become solvable when broken into systems.